Today we will finish our introductory unit (test to come shortly).
Usability involves design and it involves hardware. First I must have enough bandwidth to get my information to the user. Bandwidth is the "size of the pipe" that carries information. The larger the pipe, the more information I can send. Second I need to think about the hardware at the end of the line. Is my user viewing the information on a phone or through a dial-up connection? Is my user using high spped DSL?
Here is what bad design looks like according to Vincent Flanders: Check out the worst website ever and his checklist for how to ruin your website.
Top ways to ruin a website:
1. We've designed our site to meet our organization's needs (more sales/ contributions) rather than meeting the needs of our visitors.
2. It takes longer than four seconds for a man from Mars to understand what your site is about. Example.
3. Our site looks like we've never seen another web site. Example.
4. We use design elements that get in the way of our visitors.
5. Our site doesn't make us look like credible professionals.
1. Read the following article. Save it in your favorites. Web Usability Guidelines.
2. Skim this basic article about usability from Great Britian.
3. There is also this great site from the US Government.
Start a MS Word document. Please answer the following questions:
1. Define the following. Provide definitions that make sense to your readers.
- web usability
3. Find a website that you think has a high usability rating (the opposite of above). Provide a link to this website and explain why you think its usability rating is high. Possible examples: Bobby (use headphones), Swingset, Baby Names.
All three assignments (bias, accessibility, usability) are due today.